Design & Photo - Crystal Space

 

Crystal Space

Crystal Space - is a free cross-platform software development kit for realtime 3D graphics, in particular games. Crystal Space is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization. Crystal Space is very portable and runs on Microsoft Windows, Linux, UNIX, and Mac OS X. Crystal Space is also free software, licensed under GNU Lesser General Public License. Crystal Space is programmed in object oriented C++. It is very modularly built with a number of more or less independent plugins. The client programs use the plugins, like the OpenGL 3D renderer, by registering them via Crystal Space's Shared Class Facility (SCF).

Crystal Space features:

• Supports hardware acceleration from all major card vendors
• Allows use of shaders
• Library of common shaders like normal mapping, parallax and hardware skinning
• Supports software render with fewer features
• Plugin based mesh system
• Triangle based meshes with frame and bone animation support
• Ode and Bullet dynamics
• simplified collision detection when you don't need the full dynamic simulation

<Click Here to Download>